Yvonne: Log Five


Since last time, I’ve gotten the seventh badge for defeating the psychic gym leader, Olympia. Kind of a pushover really, since Yvonne rolls with a freaking Umbreon which can’t be hit with psychic moves. Before we could move onto the final badge, victory road, and the Elite Four, we had to take the “Bad Guy” diversion for about two days. What are they up to this time those pesky bad guys? Taking over radio towers? Climate change? Pokemon Kidnapping?

Would you believe me if I told you that you had to stop the mass murder of millions of people, and all Pokemon?


Because check it out, in the ensuing battle with Team Flare, Yvonne stands alone in a town that now sports a giant crater. The story of Pokemon Y is freaking dark and I think it’s pretty cool that Nintendo went ahead and okay’d a story that would bring up World War II themes. There are mushroom clouds, mass graves and everything. I managed to catch the game’s titular legendary, Yvetal with an Ultra Ball, which is nice – it means I can save the Master Ball for Articuno, Moltres, Zapdos, or Mewtwo.

Anyways, Yvonne is going full steam ahead into the final gym battle, so let’s see where that team’s at.

Heliolisk Lv.68
Meowstic Lv.62
Kingdra Lv.63
Florges Lv.63
Haxorus Lv.60
Umbreon Lv.57
Staraptor Lv.50
Dragalge Lv.49

At this point, if you aren’t on the “Team” you don’t even really deserve mention here anymore. Is that a little sad? Maybe, you might notice that none of my starters are here anymore – Blastoise, Chesnaught, and Blaziken are all gone, phased out and replaced. But that how things go in Pokemon, and eventually this “Team” list of eight has to be sculpted into a well-rounded six. Tough business.


Yvonne: Log One

So, I’ve had Pokemon Y for a few days now, and I figured I should write something about that. The game sets the right tone at the 3DS App Screen, playing a few notes from a Pokemon theme that distinctly remind me of Pokemon Stadium. That is to say, the game evokes nostalgia immediately.

They let you choose whether your character is a boy, or girl; a feature present since Pokemon Crystal, but this time around you can pick your skintone too. There’s three to choose from: white, slightly less white, and black. Honestly, I don’t understand what would have been so hard about giving you access to a skin tone slider, but diversity is diversity I suppose.

I go with the slightly less white preset girl, and name her Yvonne. I choose Chespin, the grass type starter, and pretty soon I’m rolling with a Weedle, a Pikachu, a Squirtle, a Zigzagoon, and a Torchic. I feel like the game through a lot of options at me pretty quickly. It’s not like there were only five or six Pokemon available in the first 15 minutes, I could have made a full team from the first patch of grass, probably.

The music is great, getting to see battles in 3D graphics is a long-welcome addition (and also reminds me of Pokemon Stadium), and there’s a very good mixture of elements from all past generations of Pokemon. Pokemon-Amie; a new feature, is a surprisingly addicting bond-building set of minigames that you can play with your team. It might sound dumb, but I absolutely love being able to pet and feed Pokemon… and yeah, I know how lame that sentence might sound. It works though, and I feel like the EXP Boost makes the feature worth using from a purely mechanical perspective.

I open my mouth and stick out my tongue, and Espurr opens his mouth in shock. I smile, and it smiles back. I take the stylus and pet him on the head, his big eyes close. It’s a cute series of interactions, and I’m a 20-year old dude, just imagine how much the kids are probably falling for this stuff! Espurr was motivated in battle, because I played with him, and leveled up faster because of his affection. He’s evolved into a Meowstic now, and thanks to all of that Pokemon-Amie stuff, I have a really hard time imagining him not being on the team.